This was one of the main antagonists in the first game, and kept its creator alive since it viewed him as a father, which means this wouldn’t be the first time it saw itself as a child. However, there could be an even stronger connection to the first game in this baby. Her saying “there’s nothing there” could be her saying that there is no baby in your arms. You could’ve very well cut a part out of your wife, killing her in the process.
It’s almost as if you’re now the holder of the loop and Knoth can see what you believe.īut if it’s not a baby, what can it be? This is where things get muddy. You were holding a bloody baby at first, but now are holding a clean, swaddled baby. Yet there is a chance that it was Knoth that cleaned the baby, or whatever it is, when you fell unconscious. Now this could mean nothing, but it could also mean that he needs some type of confirmation before seeing what it really is. And when he sees you he asks if that’s the baby in your hands. He was the one that stated Lynn was pregnant although she adamantly denied it. Based on the documents and how the feedback loop supposedly works, it’s likely that Sullivan Knoth, the leader of the religious cult that chases you throughout most of the game, was projecting his beliefs. It’s very possible that there was no baby at all, that didn’t actually happen. Taking this into account, it makes Outlast 2’s ending make a bit more sense.
Essentially, it made the effects of the microwaves used for the experiment contagious in a sense. Even worse, there was a rare effect called a “feedback loop” in which some subjects could project onto others. Unfortunately instead of controlling anyone, the experiments were driving people insane. They were conducting mind control experiments in the area. Yeah, that Murkoff that was responsible for the Mount Massive Asylum incident in the first Outlast. So how the hell could she just have a baby in front of you?ĭuring the game, you will find documents that bring up the Murkoff Corporation. All the injuries he suffered through the game are still relatively fresh, meaning months couldn’t have passed. Some say that perhaps you’ve been there for a long time, but Blake’s wounds say otherwise. For starters, as far as we can tell, you haven’t been in this area for long and when you first arrived, Lynn definitely wasn’t pregnant. But there are a few weird details that make the ending darker and more twisted. That’s a lot to take in, and if you played without reading any documents or anything you would think that Blake is just a little crazy but he’s now a dad and everything is okay.
She takes Blake back to their hiding spot, in the school kitchen, where she proceeds to pray. Jessica returns, yet it’s the dead Jessica, you can tell by the deep bruise around her neck from when she hanged herself. He sees the bodies in the street, and as he watches the sun rise he has one last vision. Blake gets up and carries the baby, which appears to be perfectly fine, through the town. He then informs Blake that he’s killed all his followers before taking his own life. He asks Blake if that’s the baby he’s holding, then advises him to kill it if he has any love for himself or the world. Before dying, she says “there’s nothing there.” Almost immediately after delivering the baby, Blake passes out. Blake is in the chapel with Lynn as she gives birth and dies. We’re going to break down the ending for those who have reached it and are having trouble grasping what the heck happened.īefore breaking it down, let’s quickly recap what happens in the final scenes. Without doing a lot of reading, certain parts of the story, especially Outlast 2’s ending, can be very confusing. There are a lot of moving parts, and a large part of the plot is confined to various documents and scenes you can record. Outlast 2’s story is easily its shining star, but that doesn’t mean it’s the easiest thing in the world to follow.